Laugh, Learn, and Lock Down: A Revolutionary Interactive IR Adventure (Powered by AI)

Tech Theater 3

Starts: April 9, 2024 1:00 pm
Ends: 2:00 pm
Sponsored by
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Laugh, Learn, and Lock Down: A Revolutionary Interactive IR Adventure (Powered by AI)

Imagine combining the best elements of a tabletop exercise (TTX), a game, and a comedy show, all designed to educate and entertain! Join us for this interactive and entertaining event and have a truly groundbreaking experience in the world of cybersecurity incident response! Gone are the days of tedious, dry, and time-consuming TTX. In this interactive learning session, the audience will have a chance to participate in a revolutionary approach to incident response training that’s as educational as it is enjoyable. This is not your typical tabletop exercise—it’s powered by generative AI, making it dynamic, engaging, and incredibly efficient.

Hosted by Clint Bodungen, a world-renowned OT cybersecurity expert and the author of both “Hacking Exposed: Industrial Control Systems” and “ChatGPT for Cybersecurity Cookbook,” this session is not to be missed. Get ready to have fun, learn, and see incident response training in a whole new light. Join us and be part of the action as the audience becomes the TTX response team participants. It’s a cybersecurity experience like no other!


Clint Bodungen

CEO - ThreatGen

Clint Bodungen is a globally recognized cybersecurity expert and thought leader, and brings over a quarter-century of experience to the table. A veteran of the United States Air Force and seasoned professional at notable cybersecurity firms like Symantec, Kaspersky Lab, and Booz Allen Hamilton, he is renowned for his innovative approaches in the field. Clint has contributed to the field as the author of two books: the best seller, "Hacking Exposed: Industrial Control Systems", and the upcoming "ChatGPT for Cybersecurity Cookbook." He has further contributed to the industry with an array of articles, technical papers, and training courses, with a primary focus on cybersecurity vulnerability assessment, penetration testing, and risk management. Over the past decade, Clint has been at the forefront of integrating AI applications into cybersecurity training. His dedication and innovation culminated in the creation of ThreatGEN® Red vs. Blue, the world's first online multiplayer cybersecurity game crafted to impart real-world cybersecurity skills. This flagship product marks Clint's foray as a pioneer in cybersecurity gamification, a testament to his progressive vision. More recently, Clint has expanded his innovation into generative AI and large language models (LLM), already having developed a variety of cybersecurity tools and apps that leverage this emerging and revolutionary technology. Clint's enduring objective is to redefine industry standards for cybersecurity education. His strategic use of computer gaming (gamification) and AI technology presents a revolutionary, engaging approach to this essential field, setting new precedents for effective and interactive learning.